YSA Story (and Game) Design

Posted by admin on July 26, 2010 in Design, Development |

Thought I’d share a preso I did at The Pixel Lab in the UK for film & TV practitioners. In this preso I’m trying to help new practitioners not suck at transmedia story (and game) design. Feel free to share other ways people can not suck (or even say how I suck!).

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