YSA Gamification – by Amy Jo Kim
This is another post about what other people have written about. I’m just still head down in the middle of run time for a project, and so that is the reason for my lack of personal contribution. But I’ve been seeing some awesome stuff out there, including these notes from a special workshop run by community and gaming legend Amy
I. Identify and Address your Audience
II. Member profiles are very important
III. Types of Users in a Gamified System
IV. Random quotes heard that I felt important enough to write down…
– “Make it easy for everyone to understand: How do I win?”
– “Iterative Development”
– “Show them what they can eventually achieve upfront… establish goals.”
– “Designing a game site for entertainment is very different from gamifying a system”
– “Give new users lots of sugar in the first 15 minutes.”
V. On Building a Community
VI. Mechanics in a Gamified System (what AJK called: “metagames”)
VII. On Creating a Social Moment
VIII. Gamified System Monetization