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YSA Publishing an Online Game – by Phil Stuart
Posted by admin on September 4, 2010 in Development, Distribution, Marketing, Measurement, Participation | ∞
In response to Nicholas Lovell’s book How to Publish a Game, Phil Stuart of Preloaded wrote a detailed and helpful post about how they publish online games. He includes the following points: Seed your game smartly – Seed your game smartly – Time poor seeding Integrate with Portals – Adapt to the environment Work with [...]