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YSA Plot & Participation Balance and Feedback

Posted by admin on June 11, 2010 in Design, Development, Participation, Writing |

A few years ago (four years ago), I created a mini-alternate reality game for an industry residential I was mentoring at. The residential was to help teach film and TV creators (what was called at the time) cross-media. But we didn’t just want to tell them about cross-media, we wanted them to experience what it […]

1

YSA Event Scalability

Posted by admin on June 10, 2010 in Design, Execution |

In the last few years there has been a rise in the importance of the ‘live event’. This is an inevitable reaction to the pervasiveness of digital technologies. The internet has without doubt facilitated music, TV, films and radio being easily accessible and free. What many have reflected on, but which Kevin Kelly articulated so […]

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